.. |
OsuPlayerTestScene.cs
|
|
|
SkinnableHUDComponentTestScene.cs
|
|
|
TestSceneAllRulesetPlayers.cs
|
Don't flash screen red on fail if the user has disabled red tinting
|
2021-10-18 14:20:38 +09:00 |
TestSceneAutoplay.cs
|
|
|
TestSceneBeatmapSkinFallbacks.cs
|
Provide a realm factory to usages of ToLive /RealmLive
|
2021-12-14 14:26:34 +09:00 |
TestSceneBreakTracker.cs
|
|
|
TestSceneCompletionCancellation.cs
|
|
|
TestSceneDrawableScrollingRuleset.cs
|
Update DifficultyCalculator to take an IWorkingBeatmap
|
2021-11-15 19:16:48 +09:00 |
TestSceneDrawableStoryboardSprite.cs
|
|
|
TestSceneFailAnimation.cs
|
Add test coverage against frequency ramp increasing between fail animation and fail screen
|
2021-11-14 14:41:17 +09:00 |
TestSceneFailingLayer.cs
|
|
|
TestSceneFailJudgement.cs
|
Use new method in more places that can benefit from it
|
2021-12-13 16:56:43 +09:00 |
TestSceneFrameStabilityContainer.cs
|
Replace no-op seeks with wait steps
|
2021-10-12 18:31:20 +02:00 |
TestSceneGameplayLeaderboard.cs
|
Rename User to APIUser and move to correct namespace
|
2021-11-07 11:26:01 +09:00 |
TestSceneGameplayMenuOverlay.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
TestSceneGameplayRewinding.cs
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
TestSceneGameplaySamplePlayback.cs
|
|
|
TestSceneGameplaySampleTriggerSource.cs
|
|
|
TestSceneHitErrorMeter.cs
|
Replace pragma with add/remove => throw
|
2021-11-05 09:10:38 +03:00 |
TestSceneHoldForMenuButton.cs
|
|
|
TestSceneHUDOverlay.cs
|
|
|
TestSceneKeyBindings.cs
|
Update test scenes which should not handle key repeat
|
2021-11-18 13:13:36 +09:00 |
TestSceneKeyCounter.cs
|
|
|
TestSceneLeadIn.cs
|
Fix incorrect test
|
2021-12-14 15:08:00 +09:00 |
TestSceneMedalOverlay.cs
|
|
|
TestSceneNightcoreBeatContainer.cs
|
|
|
TestSceneOverlayActivation.cs
|
|
|
TestSceneParticleExplosion.cs
|
|
|
TestSceneParticleSpewer.cs
|
|
|
TestScenePause.cs
|
|
|
TestScenePauseWhenInactive.cs
|
|
|
TestScenePerformancePointsCounter.cs
|
Add failing test case for PP counter not initially updating
|
2021-11-11 16:33:31 +01:00 |
TestScenePlayerLoader.cs
|
Add test coverage showing intended UX of user's volume levels being retained when unmuting
|
2021-12-08 13:37:47 +09:00 |
TestScenePlayerReferenceLeaking.cs
|
Update all simple cases of switching to IWorkingBeatmap
|
2021-11-17 20:56:57 +09:00 |
TestScenePlayerScoreSubmission.cs
|
Update mock RulesetInfo usage to set OnlineID instead of ID
|
2021-11-24 15:50:26 +09:00 |
TestScenePoolingRuleset.cs
|
Update DifficultyCalculator to take an IWorkingBeatmap
|
2021-11-15 19:16:48 +09:00 |
TestSceneReplay.cs
|
|
|
TestSceneReplayDownloadButton.cs
|
Update usages to new naming
|
2022-01-06 22:54:43 +09:00 |
TestSceneReplayPlayer.cs
|
|
|
TestSceneReplayRecorder.cs
|
Update TestSceneReplayReocorder to be safer about disposal
|
2021-12-06 17:09:12 +09:00 |
TestSceneReplaySettingsOverlay.cs
|
|
|
TestSceneScrollingHitObjects.cs
|
|
|
TestSceneSkinEditor.cs
|
Clean up unused resolved properties
|
2021-12-03 18:49:49 +09:00 |
TestSceneSkinEditorComponentsList.cs
|
|
|
TestSceneSkinEditorMultipleSkins.cs
|
|
|
TestSceneSkinnableAccuracyCounter.cs
|
|
|
TestSceneSkinnableComboCounter.cs
|
Add visual test coverage of "hidden by ruleset" combo option
|
2021-12-26 16:49:18 +01:00 |
TestSceneSkinnableDrawable.cs
|
|
|
TestSceneSkinnableHealthDisplay.cs
|
|
|
TestSceneSkinnableHUDOverlay.cs
|
Clean up unused resolved properties
|
2021-12-03 18:49:49 +09:00 |
TestSceneSkinnableScoreCounter.cs
|
|
|
TestSceneSkinnableSound.cs
|
|
|
TestSceneSkipOverlay.cs
|
|
|
TestSceneSliderPath.cs
|
|
|
TestSceneSongProgress.cs
|
|
|
TestSceneSpectator.cs
|
Update usages to new naming
|
2022-01-06 22:54:43 +09:00 |
TestSceneSpectatorHost.cs
|
Update mock RulesetInfo usage to set OnlineID instead of ID
|
2021-11-24 15:50:26 +09:00 |
TestSceneSpectatorPlayback.cs
|
Fix indentation
|
2021-12-06 17:38:57 +09:00 |
TestSceneStarCounter.cs
|
|
|
TestSceneStoryboard.cs
|
Update all simple cases of switching to IWorkingBeatmap
|
2021-11-17 20:56:57 +09:00 |
TestSceneStoryboardSamplePlayback.cs
|
Remove unused load checks
|
2021-12-22 18:17:00 +09:00 |
TestSceneStoryboardWithOutro.cs
|
Improve reliability of TestStoryboardSkipOutro
|
2022-01-01 15:32:39 +09:00 |
TestSceneUnstableRateCounter.cs
|
Add failing test case
|
2021-11-11 13:22:06 +01:00 |