// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Difficulty { public class OsuDifficultyAttributes : DifficultyAttributes { public double AimStrain; public double SpeedStrain; public double ApproachRate; public double OverallDifficulty; public int MaxCombo; public OsuDifficultyAttributes(Mod[] mods) : base(mods) { } } }