//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.IO; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps.Formats; using osu.Game.Beatmaps.IO; using osu.Game.Database; namespace osu.Game.Beatmaps { public class WorkingBeatmap : IDisposable { public readonly BeatmapInfo BeatmapInfo; public readonly BeatmapSetInfo BeatmapSetInfo; private readonly BeatmapDatabase database; private ArchiveReader reader => database.GetReader(BeatmapSetInfo); private Texture background; private object backgroundLock = new object(); public Texture Background { get { lock (backgroundLock) { if (background != null) return background; try { background = new TextureStore(new RawTextureLoaderStore(reader)).Get(BeatmapInfo.Metadata.BackgroundFile); } catch { } return background; } } set { lock (backgroundLock) background = value; } } private Beatmap beatmap; private object beatmapLock = new object(); public Beatmap Beatmap { get { lock (beatmapLock) { if (beatmap != null) return beatmap; try { using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path))) beatmap = BeatmapDecoder.GetDecoder(stream)?.Decode(stream); } catch { } return beatmap; } } set { lock (beatmapLock) beatmap = value; } } private AudioTrack track; private object trackLock = new object(); public AudioTrack Track { get { lock (trackLock) { if (track != null) return track; try { var trackData = reader.GetStream(BeatmapInfo.Metadata.AudioFile); if (trackData != null) track = new AudioTrackBass(trackData); } catch { } return track; } } set { lock (trackLock) track = value; } } public WorkingBeatmap(Beatmap beatmap) { this.beatmap = beatmap; } public WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, BeatmapDatabase database) { this.BeatmapInfo = beatmapInfo; this.BeatmapSetInfo = beatmapSetInfo; this.database = database; } private bool isDisposed; protected virtual void Dispose(bool disposing) { if (!isDisposed) { track?.Dispose(); reader?.Dispose(); isDisposed = true; } } public void Dispose() { Dispose(true); } public void TransferTo(WorkingBeatmap working) { if (track != null && working.BeatmapInfo.Metadata.AudioFile == BeatmapInfo.Metadata.AudioFile && working.BeatmapInfo.BeatmapSet.Path == BeatmapInfo.BeatmapSet.Path) working.track = track; } } }