// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps.Timing; using osu.Game.Database; using osu.Game.Rulesets.Mania.Judgements; using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Mania.Objects { public class HoldNote : Note, IHasEndTime { /// /// Lenience of release hit windows. /// private const double release_window_lenience = 1.5; public double Duration { get; set; } public double EndTime => StartTime + Duration; public HitWindows ReleaseHitWindows { get; protected set; } = new HitWindows(); public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty) { base.ApplyDefaults(timing, difficulty); ReleaseHitWindows = HitWindows * release_window_lenience; } } }