using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Options { public class SongSelectGameplayOptions : OptionsSubsection { protected override string Header => "Song Select"; public SongSelectGameplayOptions() { Children = new Drawable[] { new SpriteText { Text = "Display beatmaps from: TODO slider" }, new SpriteText { Text = "up to: TODO slider" }, }; } } }