// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Tests.Visual; using osuTK; namespace osu.Game.Rulesets.Catch.Tests { public partial class TestSceneCatchModHidden : ModTestScene { [Test] public void TestJuiceStream() { CreateModTest(new ModTestData { CreateBeatmap = () => new Beatmap { HitObjects = new List { new JuiceStream { StartTime = 1000, Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(0, -192) }), X = CatchPlayfield.WIDTH / 2 } } }, Mod = new CatchModHidden(), PassCondition = () => Player.Results.Count > 0 && Player.ChildrenOfType().Single().Alpha > 0 && Player.ChildrenOfType().First().Alpha > 0 }); } protected override Ruleset CreatePlayerRuleset() => new CatchRuleset(); } }