// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation { public static class MultiplayerTeamResultsScreenStrings { private const string prefix = @"osu.Game.Resources.Localisation.MultiplayerTeamResultsScreen"; /// <summary> /// "Team {0} wins!" /// </summary> public static LocalisableString TeamWins(string winner) => new TranslatableString(getKey(@"team_wins"), @"Team {0} wins!", winner); /// <summary> /// "The teams are tied!" /// </summary> public static LocalisableString TheTeamsAreTied => new TranslatableString(getKey(@"the_teams_are_tied"), @"The teams are tied!"); private static string getKey(string key) => $@"{prefix}:{key}"; } }