// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using osu.Framework.IO.Network; namespace osu.Game.Online.API { public abstract class APIDownloadRequest : APIRequest { private string filename; /// /// Used to set the extension of the file returned by this request. /// protected virtual string FileExtension { get; } = @".tmp"; protected override WebRequest CreateWebRequest() { var file = Path.GetTempFileName(); File.Move(file, filename = Path.ChangeExtension(file, FileExtension)); var request = new FileWebRequest(filename, Uri); request.DownloadProgress += request_Progress; return request; } private void request_Progress(long current, long total) => API.Schedule(() => Progressed?.Invoke(current, total)); internal void TriggerSuccess(string filename) { if (this.filename != null) throw new InvalidOperationException("Attempted to trigger success more than once"); this.filename = filename; TriggerSuccess(); } internal override void TriggerSuccess() { base.TriggerSuccess(); Success?.Invoke(filename); } public event APIProgressHandler Progressed; public new event APISuccessHandler Success; } }