// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Effects; using osu.Game.Graphics; using osu.Game.Online.API; using osuTK.Graphics; namespace osu.Game.Overlays { public abstract class FullscreenOverlay : WaveOverlayContainer, IOnlineComponent { [Resolved] protected IAPIProvider API { get; private set; } protected FullscreenOverlay() { Waves.FirstWaveColour = OsuColour.Gray(0.4f); Waves.SecondWaveColour = OsuColour.Gray(0.3f); Waves.ThirdWaveColour = OsuColour.Gray(0.2f); Waves.FourthWaveColour = OsuColour.Gray(0.1f); RelativeSizeAxes = Axes.Both; RelativePositionAxes = Axes.Both; Width = 0.85f; Anchor = Anchor.TopCentre; Origin = Anchor.TopCentre; Masking = true; EdgeEffect = new EdgeEffectParameters { Colour = Color4.Black.Opacity(0), Type = EdgeEffectType.Shadow, Radius = 10 }; } protected override void LoadComplete() { base.LoadComplete(); API.Register(this); } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); API.Unregister(this); } public virtual void APIStateChanged(IAPIProvider api, APIState state) { } } }