// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Skinning { /// /// Legacy skinned spinner with one main spinning layer and a background layer. /// public class LegacyOldStyleSpinner : CompositeDrawable { private DrawableSpinner drawableSpinner; private Sprite disc; [BackgroundDependencyLoader] private void load(ISkinSource source, DrawableHitObject drawableObject) { drawableSpinner = (DrawableSpinner)drawableObject; InternalChildren = new Drawable[] { new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, Texture = source.GetTexture("spinner-background") }, disc = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, Texture = source.GetTexture("spinner-circle") } }; } protected override void LoadComplete() { base.LoadComplete(); this.FadeOut(); drawableSpinner.State.BindValueChanged(updateStateTransforms, true); } private void updateStateTransforms(ValueChangedEvent state) { var spinner = drawableSpinner.HitObject; using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true)) this.FadeInFromZero(spinner.TimePreempt / 2); } protected override void Update() { base.Update(); disc.Rotation = drawableSpinner.RotationTracker.Rotation; } } }