// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Online.Spectator; using osu.Game.Scoring; using osu.Game.Screens.Ranking; namespace osu.Game.Screens.Play { public class SpectatorResultsScreen : SoloResultsScreen { public SpectatorResultsScreen(ScoreInfo score) : base(score) { } [Resolved] private SpectatorStreamingClient spectatorStreaming { get; set; } [BackgroundDependencyLoader] private void load() { spectatorStreaming.OnUserBeganPlaying += userBeganPlaying; } private void userBeganPlaying(int userId, SpectatorState state) { if (userId == Score.UserID) Schedule(this.Exit); } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (spectatorStreaming != null) spectatorStreaming.OnUserBeganPlaying -= userBeganPlaying; } } }