// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; using osu.Framework.MathUtils; namespace osu.Game.Graphics.Transforms { public class TransformAccent : Transform { /// /// Current value of the transformed colour in linear colour space. /// public override Color4 CurrentValue { get { double time = Time?.Current ?? 0; if (time < StartTime) return StartValue; if (time >= EndTime) return EndValue; return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing); } } public override void Apply(Drawable d) { base.Apply(d); var accented = d as IHasAccentColour; if (accented != null) accented.AccentColour = CurrentValue; } } }