//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Extensions; using osu.Game.GameModes.Play; using osu.Game.Graphics; using OpenTK.Graphics; namespace osu.Game.Overlays { public class ToolbarModeButton : ToolbarButton { private PlayMode mode; public PlayMode Mode { get { return mode; } set { mode = value; TooltipMain = mode.GetDescription(); TooltipSub = $"Play some {mode.GetDescription()}"; Icon = getModeIcon(mode); } } public bool Active { set { //Background.Colour = value ? new Color4(100, 100, 100, 255) : new Color4(20, 20, 20, 255); } } private FontAwesome getModeIcon(PlayMode mode) { switch (mode) { default: return FontAwesome.fa_osu_osu_o; case PlayMode.Taiko: return FontAwesome.fa_osu_taiko_o; case PlayMode.Catch: return FontAwesome.fa_osu_fruits_o; case PlayMode.Mania: return FontAwesome.fa_osu_mania_o; } } public override void Load() { base.Load(); DrawableIcon.TextSize *= 1.4f; } } }