using System; using SQLite; namespace osu.Game.Database { public class Beatmap { [PrimaryKey] public int ID { get; set; } [NotNull, Indexed] public int BeatmapSetID { get; set; } [Indexed] public int BeatmapMetadataID { get; set; } public float DrainRate { get; set; } public float CircleSize { get; set; } public float OverallDifficulty { get; set; } public float ApproachRate { get; set; } public float SliderMultiplier { get; set; } public float SliderTickRate { get; set; } } }