// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online.Spectator { public enum SpectatedUserState { /// <summary> /// The spectated user is not yet playing. /// </summary> Idle, /// <summary> /// The spectated user is currently playing. /// </summary> Playing, /// <summary> /// The spectated user is currently paused. Unused for the time being. /// </summary> Paused, /// <summary> /// The spectated user has passed gameplay. /// </summary> Passed, /// <summary> /// The spectated user has failed gameplay. /// </summary> Failed, /// <summary> /// The spectated user has quit gameplay. /// </summary> Quit } }