// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE

using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;

namespace osu.Game.Rulesets.Catch.Tests
{
    [TestFixture]
    public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
    {
        public TestCaseCatchStacker()
            : base(new CatchRuleset())
        {
        }

        protected override Beatmap CreateBeatmap(Ruleset ruleset)
        {
            var beatmap = new Beatmap
            {
                BeatmapInfo = new BeatmapInfo
                {
                    BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
                    Ruleset = ruleset.RulesetInfo
                }
            };


            for (int i = 0; i < 512; i++)
                beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });

            return beatmap;
        }
    }
}