// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Judgements { public abstract class Judgement { /// /// Whether this judgement is the result of a hit or a miss. /// public HitResult Result; /// /// The offset at which this judgement occurred. /// public double TimeOffset; public virtual bool AffectsCombo => true; /// /// The string representation for the result achieved. /// public abstract string ResultString { get; } /// /// The string representation for the max result achievable. /// public abstract string MaxResultString { get; } } }