// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Input.Bindings; using osu.Framework.Platform; using osu.Game.Database; using osu.Game.Input.Bindings; using osu.Game.Rulesets; namespace osu.Game.Input { public class RealmKeyBindingStore : RealmBackedStore, IKeyBindingStore { public event Action KeyBindingChanged; public RealmKeyBindingStore(RealmContextFactory contextFactory, RulesetStore rulesets, Storage storage = null) : base(contextFactory, storage) { using (ContextFactory.GetForWrite()) { foreach (RulesetInfo info in rulesets.AvailableRulesets) { var ruleset = info.CreateInstance(); foreach (var variant in ruleset.AvailableVariants) insertDefaults(ruleset.GetDefaultKeyBindings(variant), info.ID, variant); } } } /// /// Retrieve all user-defined key combinations (in a format that can be displayed) for a specific action. /// /// The action to lookup. /// A set of display strings for all the user's key configuration for the action. public IEnumerable GetReadableKeyCombinationsFor(GlobalAction globalAction) { foreach (var action in query().Where(b => (GlobalAction)b.KeyBinding.Action == globalAction)) { string str = action.KeyBinding.KeyCombination.ReadableString(); // even if found, the readable string may be empty for an unbound action. if (str.Length > 0) yield return str; } } public void Register(KeyBindingContainer manager) => insertDefaults(manager.DefaultKeyBindings); private void insertDefaults(IEnumerable defaults, int? rulesetId = null, int? variant = null) { using (var usage = ContextFactory.GetForWrite()) { // compare counts in database vs defaults foreach (var group in defaults.GroupBy(k => k.Action)) { int count = query(rulesetId, variant).Count(k => (int)k.KeyBinding.Action == (int)group.Key); int aimCount = group.Count(); if (aimCount <= count) continue; foreach (var insertable in group.Skip(count).Take(aimCount - count)) { // insert any defaults which are missing. usage.Context.Add(new RealmKeyBinding { ID = Guid.NewGuid().ToString(), KeyBinding = new KeyBinding { KeyCombination = insertable.KeyCombination, Action = insertable.Action, }, RulesetID = rulesetId, Variant = variant }); } } } } /// /// Retrieve s for a specified ruleset/variant content. /// /// The ruleset's internal ID. /// An optional variant. /// private List query(int? rulesetId = null, int? variant = null) => ContextFactory.Get().All().Where(b => b.RulesetID == rulesetId && b.Variant == variant).ToList(); public List Query(int? rulesetId = null, int? variant = null) => query(rulesetId, variant).Select(k => k.KeyBinding).ToList(); public List Query(T action) where T : Enum { int lookup = (int)(object)action; return query(null, null).Where(rkb => rkb.Action == lookup).Select(k => k.KeyBinding).ToList(); } public void Update(KeyBinding keyBinding) { using (ContextFactory.GetForWrite()) { //todo: fix // var dbKeyBinding = (RealmKeyBinding)keyBinding; // Refresh(ref dbKeyBinding); // // if (dbKeyBinding.KeyCombination.Equals(keyBinding.KeyCombination)) // return; // // dbKeyBinding.KeyCombination = keyBinding.KeyCombination; } KeyBindingChanged?.Invoke(); } } }