// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps.Formats; using osuTK.Graphics; namespace osu.Game.Skinning { public class SkinConfiguration : IHasComboColours, IHasCustomColours { public readonly SkinInfo SkinInfo = new SkinInfo(); public List ComboColours { get; set; } = new List(); public Dictionary CustomColours { get; set; } = new Dictionary(); public string HitCircleFont { get; set; } = "default"; public bool? CursorExpand { get; set; } = true; } }