// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.EventArgs; using osu.Framework.Input.States; using OpenTK; using OpenTK.Graphics; using OpenTK.Input; using SixLabors.Primitives; namespace osu.Game.Tournament.Screens.Ladder.Components { public class DrawableMatchPairing : CompositeDrawable { public readonly MatchPairing Pairing; private readonly FillFlowContainer flow; private readonly Bindable conditions = new Bindable(); private readonly Drawable selectionBox; private Bindable globalSelection; [Resolved(CanBeNull = true)] private LadderEditorInfo editorInfo { get; set; } = null; public DrawableMatchPairing(MatchPairing pairing) { Pairing = pairing; Position = new Vector2(pairing.Position.X, pairing.Position.Y); AutoSizeAxes = Axes.Both; Margin = new MarginPadding(5); InternalChildren = new[] { selectionBox = new Container { CornerRadius = 5, Masking = true, Scale = new Vector2(1.05f), RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Alpha = 0, Colour = Color4.YellowGreen, Child = new Box { RelativeSizeAxes = Axes.Both } }, flow = new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Vertical, Spacing = new Vector2(2) } }; pairing.Team1.BindValueChanged(_ => updateTeams()); pairing.Team2.BindValueChanged(_ => updateTeams()); pairing.Team1Score.BindValueChanged(_ => updateWinConditions()); pairing.Team2Score.BindValueChanged(_ => updateWinConditions()); pairing.BestOf.BindValueChanged(_ => updateWinConditions()); pairing.Completed.BindValueChanged(_ => updateProgression()); pairing.Progression.BindValueChanged(_ => updateProgression()); updateTeams(); } [BackgroundDependencyLoader(true)] private void load(Bindable conditions) { this.conditions.BindValueChanged(_ => updateWinConditions()); if (conditions != null) this.conditions.BindTo(conditions); } private bool selected; public bool Selected { get => selected; set { if (value == selected) return; selected = value; if (selected) { selectionBox.Show(); editorInfo.Selected.Value = Pairing; } else selectionBox.Hide(); } } private void updateProgression() { var progression = Pairing.Progression?.Value; if (progression == null) return; bool progressionAbove = progression.ID < Pairing.ID; var destinationForWinner = progressionAbove ? progression.Team2 : progression.Team1; destinationForWinner.Value = Pairing.Winner; } private void updateWinConditions() { if (conditions.Value == null) return; Pairing.Completed.Value = Pairing.Team1Score.Value + Pairing.Team2Score.Value >= Pairing.BestOf.Value; } protected override void LoadComplete() { base.LoadComplete(); updateTeams(); if (editorInfo != null) { globalSelection = editorInfo.Selected.GetBoundCopy(); globalSelection.BindValueChanged(s => { if (s != Pairing) Selected = false; }); } } private void updateTeams() { if (LoadState != LoadState.Loaded) return; // todo: teams may need to be bindable for transitions at a later point. if (Pairing.Team1.Value == null || Pairing.Team2.Value == null) Pairing.CancelMatchStart(); flow.Children = new[] { new DrawableMatchTeam(Pairing.Team1, Pairing), new DrawableMatchTeam(Pairing.Team2, Pairing) }; SchedulerAfterChildren.Add(() => Scheduler.Add(updateProgression)); updateWinConditions(); } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => args.Button == MouseButton.Left; protected override bool OnDragStart(InputState state) => true; protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) { if (Selected && editorInfo.EditingEnabled && args.Key == Key.Delete) { Remove(); return true; } return base.OnKeyDown(state, args); } protected override bool OnClick(InputState state) { if (!editorInfo.EditingEnabled) return false; Selected = true; return true; } protected override bool OnDrag(InputState state) { if (base.OnDrag(state)) return true; if (!editorInfo.EditingEnabled) return false; Selected = true; this.MoveToOffset(state.Mouse.Delta); var pos = Position; Pairing.Position = new Point((int)pos.X, (int)pos.Y); return true; } public void Remove() { Selected = false; Pairing.Progression.Value = null; Expire(); } } }