// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.Spectator; using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays.Types; using osu.Game.Scoring; using osu.Game.Screens.Ranking; namespace osu.Game.Screens.Play { public class SpectatorPlayer : Player { [Resolved] private SpectatorClient spectatorClient { get; set; } private readonly Score score; protected override bool CheckModsAllowFailure() => false; // todo: better support starting mid-way through beatmap public SpectatorPlayer(Score score) { this.score = score; } [BackgroundDependencyLoader] private void load() { spectatorClient.OnUserBeganPlaying += userBeganPlaying; AddInternal(new OsuSpriteText { Text = $"Watching {score.ScoreInfo.User.Username} playing live!", Font = OsuFont.Default.With(size: 30), Y = 100, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, }); } protected override void StartGameplay() { base.StartGameplay(); spectatorClient.OnNewFrames += userSentFrames; } private void userSentFrames(int userId, FrameDataBundle bundle) { if (userId != score.ScoreInfo.User.Id) return; if (!LoadedBeatmapSuccessfully) return; if (!this.IsCurrentScreen()) return; foreach (var frame in bundle.Frames) { IConvertibleReplayFrame convertibleFrame = GameplayRuleset.CreateConvertibleReplayFrame(); convertibleFrame.FromLegacy(frame, GameplayBeatmap.PlayableBeatmap); var convertedFrame = (ReplayFrame)convertibleFrame; convertedFrame.Time = frame.Time; score.Replay.Frames.Add(convertedFrame); } seekToGameplay(); } private bool seekedToGameplay; private void seekToGameplay() { if (seekedToGameplay || score.Replay.Frames.Count == 0) return; NonFrameStableSeek(score.Replay.Frames[0].Time); seekedToGameplay = true; } protected override Score CreateScore() => score; protected override ResultsScreen CreateResults(ScoreInfo score) => new SpectatorResultsScreen(score); protected override void PrepareReplay() { DrawableRuleset?.SetReplayScore(score); } public override bool OnExiting(IScreen next) { spectatorClient.OnUserBeganPlaying -= userBeganPlaying; spectatorClient.OnNewFrames -= userSentFrames; return base.OnExiting(next); } private void userBeganPlaying(int userId, SpectatorState state) { if (userId != score.ScoreInfo.UserID) return; Schedule(() => { if (this.IsCurrentScreen()) this.Exit(); }); } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (spectatorClient != null) { spectatorClient.OnUserBeganPlaying -= userBeganPlaying; spectatorClient.OnNewFrames -= userSentFrames; } } } }