using OpenTK; using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Transformations; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Containers; using osu.Framework.Audio.Sample; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; namespace osu.Game.Overlays.Pause { public class PauseButton : ClickableContainer { private const float hoverWidth = 0.9f; private const float hoverDuration = 500; private const float glowFadeDuration = 250; private const float clickDuration = 200; private Color4 backgroundColour = OsuColour.Gray(34); private Color4 buttonColour; public Color4 ButtonColour { get { return buttonColour; } set { buttonColour = value; updateGlow(); if (colourContainer == null) return; colourContainer.Colour = ButtonColour; } } private string text; public string Text { get { return text; } set { text = value; if (spriteText == null) return; spriteText.Text = Text; } } public AudioSample SampleClick, SampleHover; private Container backgroundContainer, colourContainer, glowContainer; private Box leftGlow, centerGlow, rightGlow; private SpriteText spriteText; private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking public override bool Contains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos); protected override bool OnMouseDown(Framework.Input.InputState state, MouseDownEventArgs args) { didClick = true; colourContainer.ResizeTo(new Vector2(1.5f, 1f), clickDuration, EasingTypes.In); flash(); SampleClick?.Play(); Action?.Invoke(); Delay(clickDuration); Schedule(delegate { colourContainer.ResizeTo(new Vector2(0.8f, 1f), 0, EasingTypes.None); spriteText.Spacing = Vector2.Zero; glowContainer.FadeOut(); }); return true; } protected override bool OnClick(Framework.Input.InputState state) => false; protected override bool OnHover(Framework.Input.InputState state) { colourContainer.ResizeTo(new Vector2(hoverWidth, 1f), hoverDuration, EasingTypes.OutElastic); spriteText.TransformSpacingTo(new Vector2(3f, 0f), hoverDuration, EasingTypes.OutElastic); glowContainer.FadeIn(glowFadeDuration, EasingTypes.Out); SampleHover?.Play(); return true; } protected override void OnHoverLost(Framework.Input.InputState state) { if (!didClick) { colourContainer.ResizeTo(new Vector2(0.8f, 1f), hoverDuration, EasingTypes.OutElastic); spriteText.TransformSpacingTo(Vector2.Zero, hoverDuration, EasingTypes.OutElastic); glowContainer.FadeOut(glowFadeDuration, EasingTypes.Out); } didClick = false; } private void flash() { var flash = new Box { RelativeSizeAxes = Axes.Both }; colourContainer.Add(flash); flash.Colour = ButtonColour; flash.BlendingMode = BlendingMode.Additive; flash.Alpha = 0.3f; flash.FadeOutFromOne(clickDuration); flash.Expire(); } private void updateGlow() { leftGlow.ColourInfo = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour); centerGlow.Colour = ButtonColour; rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f)); } public PauseButton() { Children = new Drawable[] { backgroundContainer = new Container { RelativeSizeAxes = Axes.Both, Width = 1f, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = backgroundColour } } }, glowContainer = new Container { RelativeSizeAxes = Axes.Both, Width = 1f, Alpha = 0f, Children = new Drawable[] { leftGlow = new Box { RelativeSizeAxes = Axes.Both, Origin = Anchor.TopLeft, Anchor = Anchor.TopLeft, Width = 0.125f }, centerGlow = new Box { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, Width = 0.75f }, rightGlow = new Box { RelativeSizeAxes = Axes.Both, Origin = Anchor.TopRight, Anchor = Anchor.TopRight, Width = 0.125f } } }, new Container { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, Masking = true, Children = new Drawable[] { colourContainer = new Container { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, Width = 0.8f, Masking = true, MaskingSmoothness = 2, EdgeEffect = new EdgeEffect { Type = EdgeEffectType.Shadow, Colour = Color4.Black.Opacity(0.2f), Radius = 5 }, Colour = ButtonColour, Shear = new Vector2(0.2f, 0), Children = new Drawable[] { new Box { EdgeSmoothness = new Vector2(2, 0), RelativeSizeAxes = Axes.Both }, new Triangles { BlendingMode = BlendingMode.Additive, RelativeSizeAxes = Axes.Both, TriangleScale = 4, Alpha = 0.05f, Shear = new Vector2(-0.2f, 0) } } } } }, spriteText = new SpriteText { Text = Text, Anchor = Anchor.Centre, Origin = Anchor.Centre, TextSize = 28, Font = "Exo2.0-Bold", Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.1f), Colour = Color4.White } }; updateGlow(); } } }