// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.IO; using System.Linq; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.IO.Legacy; using osu.Game.IPC; using osu.Game.Rulesets.Replays; using SharpCompress.Compressors.LZMA; using SQLite.Net; namespace osu.Game.Rulesets.Scoring { public class ScoreDatabase : DatabaseStore { private readonly Storage storage; private readonly BeatmapStore beatmaps; private readonly RulesetDatabase rulesets; private const string replay_folder = @"replays"; // ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised) private ScoreIPCChannel ipc; public ScoreDatabase(Storage storage, SQLiteConnection connection, IIpcHost importHost = null, BeatmapStore beatmaps = null, RulesetDatabase rulesets = null) : base(connection) { this.storage = storage; this.beatmaps = beatmaps; this.rulesets = rulesets; if (importHost != null) ipc = new ScoreIPCChannel(importHost, this); } public Score ReadReplayFile(string replayFilename) { Score score; using (Stream s = storage.GetStream(Path.Combine(replay_folder, replayFilename))) using (SerializationReader sr = new SerializationReader(s)) { score = new Score { Ruleset = rulesets.GetRuleset(sr.ReadByte()) }; /* score.Pass = true;*/ var version = sr.ReadInt32(); /* score.FileChecksum = */ var beatmapHash = sr.ReadString(); score.Beatmap = beatmaps.Database.Query().FirstOrDefault(b => b.Hash == beatmapHash); /* score.PlayerName = */ sr.ReadString(); /* var localScoreChecksum = */ sr.ReadString(); /* score.Count300 = */ sr.ReadUInt16(); /* score.Count100 = */ sr.ReadUInt16(); /* score.Count50 = */ sr.ReadUInt16(); /* score.CountGeki = */ sr.ReadUInt16(); /* score.CountKatu = */ sr.ReadUInt16(); /* score.CountMiss = */ sr.ReadUInt16(); score.TotalScore = sr.ReadInt32(); score.MaxCombo = sr.ReadUInt16(); /* score.Perfect = */ sr.ReadBoolean(); /* score.EnabledMods = (Mods)*/ sr.ReadInt32(); /* score.HpGraphString = */ sr.ReadString(); /* score.Date = */ sr.ReadDateTime(); var compressedReplay = sr.ReadByteArray(); if (version >= 20140721) /*OnlineId =*/ sr.ReadInt64(); else if (version >= 20121008) /*OnlineId =*/ sr.ReadInt32(); using (var replayInStream = new MemoryStream(compressedReplay)) { byte[] properties = new byte[5]; if (replayInStream.Read(properties, 0, 5) != 5) throw new IOException("input .lzma is too short"); long outSize = 0; for (int i = 0; i < 8; i++) { int v = replayInStream.ReadByte(); if (v < 0) throw new IOException("Can't Read 1"); outSize |= (long)(byte)v << (8 * i); } long compressedSize = replayInStream.Length - replayInStream.Position; using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize)) using (var reader = new StreamReader(lzma)) score.Replay = createLegacyReplay(reader); } } return score; } /// /// Creates a legacy replay which is read from a stream. /// /// The stream reader. /// The legacy replay. private Replay createLegacyReplay(StreamReader reader) { var frames = new List(); float lastTime = 0; foreach (var l in reader.ReadToEnd().Split(',')) { var split = l.Split('|'); if (split.Length < 4 || float.Parse(split[0]) < 0) continue; lastTime += float.Parse(split[0]); frames.Add(new ReplayFrame( lastTime, float.Parse(split[1]), 384 - float.Parse(split[2]), (ReplayButtonState)int.Parse(split[3]) )); } return new Replay { Frames = frames }; } protected override void Prepare(bool reset = false) { } protected override Type[] ValidTypes => new[] { typeof(Score) }; } }