//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; using osu.Framework.GameModes; using osu.Framework.Graphics; namespace osu.Game.GameModes.Menu { internal class MainMenu : GameMode { public override string Name => @"Main Menu"; //private AudioTrackBass bgm; public override void Load() { base.Load(); AudioSample welcome = Game.Audio.Sample.Get(@"welcome"); Children = new Drawable[] { new ButtonSystem(), }; } } }