// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Osu.Tests.Mods { public class TestSceneOsuModDifficultyAdjust : ModSandboxTestScene { public override IReadOnlyList RequiredTypes => base.RequiredTypes.Append(typeof(OsuModDifficultyAdjust)).ToList(); public TestSceneOsuModDifficultyAdjust() : base(new OsuRuleset()) { } [Test] public void TestNoAdjustment() => CreateModTest(new ModTestCaseData("no adjustment", new OsuModDifficultyAdjust()) { Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); [Test] public void TestCircleSize10() => CreateModTest(new ModTestCaseData("cs = 10", new OsuModDifficultyAdjust { CircleSize = { Value = 10 } }) { Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); [Test] public void TestApproachRate10() => CreateModTest(new ModTestCaseData("ar = 10", new OsuModDifficultyAdjust { ApproachRate = { Value = 10 } }) { Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); protected override TestPlayer CreateReplayPlayer(Score score) => new ScoreAccessibleTestPlayer(score); private class ScoreAccessibleTestPlayer : TestPlayer { public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; public ScoreAccessibleTestPlayer(Score score) : base(score) { } } } }