// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Scoring { internal class ManiaScoreProcessor : ScoreProcessor { public ManiaScoreProcessor(IBeatmap beatmap) : base(beatmap) { } public override HitWindows CreateHitWindows() => new ManiaHitWindows(); } }