//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps.Objects.Osu; using osu.Game.Beatmaps.Samples; using osu.Game.GameModes.Play; namespace osu.Game.Beatmaps.Objects { /// /// A hitobject describes a point in a beatmap /// public abstract class HitObject { public double StartTime; public double? EndTime; public double Duration => (EndTime ?? StartTime) - StartTime; public HitSampleInfo Sample; public static HitObject Parse(PlayMode mode, string val) { switch (mode) { case PlayMode.Osu: return OsuBaseHit.Parse(val); default: return null; } } } }