using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Game.Configuration; namespace osu.Game.Overlays.Options.Graphics { public class LayoutOptions : OptionsSubsection { protected override string Header => "Layout"; [BackgroundDependencyLoader] private void load(OsuConfigManager config) { Children = new Drawable[] { new SpriteText { Text = "Resolution: TODO dropdown" }, new CheckBoxOption { LabelText = "Fullscreen mode", Bindable = config.GetBindable(OsuConfig.Fullscreen), }, new CheckBoxOption { LabelText = "Letterboxing", Bindable = config.GetBindable(OsuConfig.Letterboxing), }, new SpriteText { Text = "Horizontal position" }, new SpriteText { Text = "TODO: slider" }, new SpriteText { Text = "Vertical position" }, new SpriteText { Text = "TODO: slider" }, }; } } }