// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModHidden : ModHidden, IApplicableToDrawableRuleset { public override string Description => @"Keys fade out before you hit them!"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) }; /// /// The direction in which the cover should expand. /// protected virtual CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll; public virtual void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { ManiaPlayfield maniaPlayfield = (ManiaPlayfield)drawableRuleset.Playfield; foreach (Column column in maniaPlayfield.Stages.SelectMany(stage => stage.Columns)) { HitObjectContainer hoc = column.HitObjectArea.HitObjectContainer; Container hocParent = (Container)hoc.Parent; hocParent.Remove(hoc); hocParent.Add(new PlayfieldCoveringWrapper(hoc).With(c => { c.RelativeSizeAxes = Axes.Both; c.Direction = ExpandDirection; c.Coverage = 0.5f; })); } } } }