// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Bindables; namespace osu.Game.Graphics.UserInterface { public class ToggleMenuItem : OsuMenuItem { public readonly BindableBool State = new BindableBool(); public ToggleMenuItem(string text, MenuItemType type = MenuItemType.Standard) : this(text, type, null) { } public ToggleMenuItem(string text, MenuItemType type, Action action) : base(text, type) { Action.Value = () => State.Toggle(); State.BindValueChanged(state => action?.Invoke(state.NewValue)); } } }