// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Tests.Visual; using OpenTK; namespace osu.Game.Rulesets.Osu.Tests { public class TestCaseHitCircle : OsuTestCase { private readonly Container content; protected override Container Content => content; public TestCaseHitCircle() { base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); AddStep("Single", addHitCircle); AddStep("Stream", addStream); } private void addHitCircle() { var circle = new HitCircle { StartTime = Time.Current + 1000 }; circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); Add(new DrawableHitCircle(circle) { Anchor = Anchor.Centre }); } private void addStream() { Vector2 pos = Vector2.Zero; for (int i = 1000; i <= 2000; i += 100) { var circle = new HitCircle { StartTime = Time.Current + i, Position = pos }; circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); Add(new DrawableHitCircle(circle) { Anchor = Anchor.Centre, Depth = i}); pos += new Vector2(10); } } } }