// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Framework.Graphics; using OpenTK; namespace osu.Game.Skinning { public class SkinnableDrawable : SkinnableDrawable { public SkinnableDrawable(string name, Func defaultImplementation, bool fallback = true, bool restrictSize = true) : base(name, defaultImplementation, fallback, restrictSize) { } } public class SkinnableDrawable : SkinReloadableDrawable where T : Drawable { private readonly Func createDefault; private readonly string componentName; private readonly bool restrictSize; /// /// /// /// The namespace-complete resource name for this skinnable element. /// A function to create the default skin implementation of this element. /// Whther to fallback to the default implementation when a custom skin is specified but not implementation is present. /// Whether a user-skin drawable should be limited to the size of our parent. public SkinnableDrawable(string name, Func defaultImplementation, bool fallback = true, bool restrictSize = true) : base(fallback) { componentName = name; createDefault = defaultImplementation; this.restrictSize = restrictSize; RelativeSizeAxes = Axes.Both; } protected override void SkinChanged(Skin skin, bool allowFallback) { var drawable = skin.GetDrawableComponent(componentName); if (drawable != null) { if (restrictSize) { drawable.RelativeSizeAxes = Axes.Both; drawable.Size = Vector2.One; drawable.FillMode = FillMode.Fit; } } else if (allowFallback) drawable = createDefault(componentName); if (drawable != null) { drawable.Origin = Anchor.Centre; drawable.Anchor = Anchor.Centre; InternalChild = drawable; } else ClearInternal(); } } }