// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Audio.Track; using osu.Framework.Graphics; using osuTK; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.Containers; using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public class ReverseArrowPiece : BeatSyncedContainer { private readonly RepeatPoint repeatPoint; public ReverseArrowPiece(RepeatPoint repeatPoint) { this.repeatPoint = repeatPoint; Anchor = Anchor.Centre; Origin = Anchor.Centre; Blending = BlendingParameters.Additive; Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); InternalChild = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon { RelativeSizeAxes = Axes.Both, Icon = FontAwesome.Solid.ChevronRight, Size = new Vector2(0.35f) }, confineMode: ConfineMode.NoScaling) { Anchor = Anchor.Centre, Origin = Anchor.Centre, }; } protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) { if (Clock.CurrentTime < repeatPoint.StartTime) InternalChild.ScaleTo(1.3f).ScaleTo(1f, Math.Min(timingPoint.BeatLength, repeatPoint.StartTime - Clock.CurrentTime), Easing.Out); } } }