// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Screens.Play.Pause { public class RetryButton : DialogButton { [BackgroundDependencyLoader] private void load(AudioManager audio, OsuColour colours) { ButtonColour = colours.YellowDark; SampleHover = audio.Sample.Get(@"Menu/menuclick"); SampleClick = audio.Sample.Get(@"Menu/menu-play-click"); } public RetryButton() { Text = @"Retry"; } } }