// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.Multiplayer; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Multi.Components { public class RoomAvailabilityPicker : DisableableTabControl { protected override TabItem CreateTabItem(RoomAvailability value) => new RoomAvailabilityPickerItem(value); protected override Dropdown CreateDropdown() => null; public RoomAvailabilityPicker() { RelativeSizeAxes = Axes.X; Height = 35; TabContainer.Spacing = new Vector2(10); AddItem(RoomAvailability.Public); AddItem(RoomAvailability.FriendsOnly); AddItem(RoomAvailability.InviteOnly); } private class RoomAvailabilityPickerItem : DisableableTabItem { private const float transition_duration = 200; private readonly Box hover, selection; public RoomAvailabilityPickerItem(RoomAvailability value) : base(value) { RelativeSizeAxes = Axes.Y; Width = 102; Masking = true; CornerRadius = 5; Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"3d3943"), }, selection = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, }, hover = new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.White, Alpha = 0, }, new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = @"Exo2.0-Bold", Text = value.GetDescription(), }, }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { selection.Colour = colours.GreenLight; } protected override bool OnHover(HoverEvent e) { hover.FadeTo(0.05f, transition_duration, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { hover.FadeOut(transition_duration, Easing.OutQuint); base.OnHoverLost(e); } protected override void OnActivated() { selection.FadeIn(transition_duration, Easing.OutQuint); } protected override void OnDeactivated() { selection.FadeOut(transition_duration, Easing.OutQuint); } } } }