// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; namespace osu.Game.Rulesets.Osu.Difficulty { public class OsuPerformanceAttributes : PerformanceAttributes { [JsonProperty("aim")] public double Aim { get; set; } [JsonProperty("speed")] public double Speed { get; set; } [JsonProperty("accuracy")] public double Accuracy { get; set; } [JsonProperty("flashlight")] public double Flashlight { get; set; } [JsonProperty("effective_miss_count")] public double EffectiveMissCount { get; set; } } }