using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; namespace osu.Game.Overlays.Options.General { public class LanguageOptions : OptionsSubsection { protected override string Header => "Language"; public LanguageOptions() { Children = new Drawable[] { new SpriteText { Text = "TODO: Dropdown" }, new BasicCheckBox { LabelText = "Prefer metadata in original language" }, new BasicCheckBox { LabelText = "Use alternative font for chat display" }, }; } } }