// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Game.Configuration; using osu.Game.Screens.Play; namespace osu.Game.Rulesets.Mods { public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig { private readonly Bindable<bool> showHealthBar = new Bindable<bool>(); /// <summary> /// We never fail, 'yo. /// </summary> public bool PerformFail() => false; public bool RestartOnFail => false; public void ReadFromConfig(OsuConfigManager config) { config.BindWith(OsuSetting.ShowHealthDisplayWhenCantFail, showHealthBar); } public void ApplyToHUD(HUDOverlay overlay) { overlay.ShowHealthBar.BindTo(showHealthBar); } } }