// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Play.HUD; using osuTK; namespace osu.Game.Skinning { public class LegacyScoreCounter : GameplayScoreCounter, ISkinnableComponent { private readonly ISkin skin; protected override double RollingDuration => 1000; protected override Easing RollingEasing => Easing.Out; public LegacyScoreCounter(ISkin skin) : base(6) { Anchor = Anchor.TopRight; Origin = Anchor.TopRight; this.skin = skin; Scale = new Vector2(0.96f); Margin = new MarginPadding(10); } protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(skin, LegacyFont.Score) { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, }; } }