// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Tests.Visual.OnlinePlay; namespace osu.Game.Tests.Visual.Multiplayer { /// <summary> /// A <see cref="RoomManager"/> for use in multiplayer test scenes. /// Should generally not be used by itself outside of a <see cref="MultiplayerTestScene"/>. /// </summary> public class TestMultiplayerRoomManager : MultiplayerRoomManager { private readonly TestRoomRequestsHandler requestsHandler; public TestMultiplayerRoomManager(TestRoomRequestsHandler requestsHandler) { this.requestsHandler = requestsHandler; } public IReadOnlyList<Room> ServerSideRooms => requestsHandler.ServerSideRooms; public override void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => base.CreateRoom(room, r => onSuccess?.Invoke(r), onError); public override void JoinRoom(Room room, string password = null, Action<Room> onSuccess = null, Action<string> onError = null) => base.JoinRoom(room, password, r => onSuccess?.Invoke(r), onError); /// <summary> /// Adds a room to a local "server-side" list that's returned when a <see cref="GetRoomsRequest"/> is fired. /// </summary> /// <param name="room">The room.</param> /// <param name="host">The host.</param> public void AddServerSideRoom(Room room, APIUser host) => requestsHandler.AddServerSideRoom(room, host); } }