//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT License - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; using osu.Framework.GameModes; namespace osu.Game.GameModes.Menu { internal class MainMenu : GameMode { public override string Name => @"Main Menu"; private AudioTrackBass bgm; public override void Load() { base.Load(); AudioSample welcome = Game.Audio.Sample.GetSample(@"welcome.mp3"); welcome.Play(); Add(new ButtonSystem()); } } }