// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Humanizer; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; using osu.Game.Audio; using osu.Game.Skinning; namespace osu.Game.Rulesets.Catch.Skinning { public class CatchLegacySkinTransformer : ISkin { private readonly ISkin source; public CatchLegacySkinTransformer(ISkinSource source) { this.source = source; } public Drawable GetDrawableComponent(ISkinComponent component) { if (!(component is CatchSkinComponent catchSkinComponent)) return null; switch (catchSkinComponent.Component) { case CatchSkinComponents.FruitApple: case CatchSkinComponents.FruitBananas: case CatchSkinComponents.FruitOrange: case CatchSkinComponents.FruitGrapes: case CatchSkinComponents.FruitPear: var lookupName = catchSkinComponent.Component.ToString().Underscore().Hyphenate(); if (GetTexture(lookupName) != null) return new LegacyFruitPiece(lookupName); break; } return null; } public Texture GetTexture(string componentName) => source.GetTexture(componentName); public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample); public IBindable GetConfig(TLookup lookup) => source.GetConfig(lookup); } }