// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using Newtonsoft.Json; using osu.Game.Database; using osu.Game.IO.Serialization; using osu.Game.Rulesets; namespace osu.Game.Beatmaps { [Serializable] public class BeatmapInfo : IEquatable, IJsonSerializable, IHasPrimaryKey { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] [JsonIgnore] public int ID { get; set; } //TODO: should be in database public int BeatmapVersion; private int? onlineBeatmapID; private int? onlineBeatmapSetID; [JsonProperty("id")] public int? OnlineBeatmapID { get { return onlineBeatmapID; } set { onlineBeatmapID = value > 0 ? value : null; } } [JsonProperty("beatmapset_id")] [NotMapped] public int? OnlineBeatmapSetID { get { return onlineBeatmapSetID; } set { onlineBeatmapSetID = value > 0 ? value : null; } } [JsonIgnore] public int BeatmapSetInfoID { get; set; } [Required] [JsonIgnore] public BeatmapSetInfo BeatmapSet { get; set; } public BeatmapMetadata Metadata { get; set; } [JsonIgnore] public int BaseDifficultyID { get; set; } public BeatmapDifficulty BaseDifficulty { get; set; } [NotMapped] public BeatmapMetrics Metrics { get; set; } [NotMapped] public BeatmapOnlineInfo OnlineInfo { get; set; } public string Path { get; set; } [JsonProperty("file_sha2")] public string Hash { get; set; } [JsonIgnore] public bool Hidden { get; set; } /// /// MD5 is kept for legacy support (matching against replays, osu-web-10 etc.). /// [JsonProperty("file_md5")] public string MD5Hash { get; set; } // General public int AudioLeadIn { get; set; } public bool Countdown { get; set; } public float StackLeniency { get; set; } public bool SpecialStyle { get; set; } public int RulesetID { get; set; } public RulesetInfo Ruleset { get; set; } public bool LetterboxInBreaks { get; set; } public bool WidescreenStoryboard { get; set; } // Editor // This bookmarks stuff is necessary because DB doesn't know how to store int[] [JsonIgnore] public string StoredBookmarks { get { return string.Join(",", Bookmarks); } set { if (string.IsNullOrEmpty(value)) { Bookmarks = new int[0]; return; } Bookmarks = value.Split(',').Select(v => { int val; bool result = int.TryParse(v, out val); return new { result, val }; }).Where(p => p.result).Select(p => p.val).ToArray(); } } [NotMapped] public int[] Bookmarks { get; set; } = new int[0]; public double DistanceSpacing { get; set; } public int BeatDivisor { get; set; } public int GridSize { get; set; } public double TimelineZoom { get; set; } // Metadata public string Version { get; set; } public double StarDifficulty { get; set; } public bool ShouldSerializeStarDifficulty() => false; public bool Equals(BeatmapInfo other) { if (ID == 0 || other?.ID == 0) // one of the two BeatmapInfos we are comparing isn't sourced from a database. // fall back to reference equality. return ReferenceEquals(this, other); return ID == other?.ID; } public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null && BeatmapSet.Hash == other.BeatmapSet.Hash && (Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile; public bool BackgroundEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null && BeatmapSet.Hash == other.BeatmapSet.Hash && (Metadata ?? BeatmapSet.Metadata).BackgroundFile == (other.Metadata ?? other.BeatmapSet.Metadata).BackgroundFile; } }