// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Overlays.Mods; using osu.Framework.Testing; using osu.Game.Database; namespace osu.Desktop.VisualTests.Tests { internal class TestCaseModSelectOverlay : TestCase { public override string Description => @"Tests the mod select overlay"; private ModSelectOverlay modSelect; private RulesetDatabase rulesets; [BackgroundDependencyLoader] private void load(RulesetDatabase rulesets) { this.rulesets = rulesets; } public override void Reset() { base.Reset(); Add(modSelect = new ModSelectOverlay { RelativeSizeAxes = Axes.X, Origin = Anchor.BottomCentre, Anchor = Anchor.BottomCentre, }); AddStep("Toggle", modSelect.ToggleVisibility); foreach (var ruleset in rulesets.AllRulesets) AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset); } } }