// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Game.Overlays; using NUnit.Framework; using osu.Game.Overlays.BeatmapListing; namespace osu.Game.Tests.Visual.Online { public class TestSceneBeatmapListingOverlay : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(BeatmapListingOverlay), typeof(BeatmapListingFilterControl) }; protected override bool UseOnlineAPI => true; private readonly BeatmapListingOverlay overlay; public TestSceneBeatmapListingOverlay() { Add(overlay = new BeatmapListingOverlay()); } [Test] public void TestShow() { AddStep("Show", overlay.Show); } [Test] public void TestHide() { AddStep("Hide", overlay.Hide); } } }