// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Audio; using osu.Game.Rulesets.Taiko.Skinning.Argon; namespace osu.Game.Rulesets.Taiko.Tests { [TestFixture] public class VolumeAwareHitSampleInfoTest { [Test] public void TestVolumeAwareHitSampleInfoIsNotEqualToItsUnderlyingSample( [Values(HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP)] string sample, [Values(HitSampleInfo.BANK_NORMAL, HitSampleInfo.BANK_SOFT)] string bank, [Values(30, 70, 100)] int volume) { var underlyingSample = new HitSampleInfo(sample, bank, volume: volume); var volumeAwareSample = new VolumeAwareHitSampleInfo(underlyingSample); Assert.That(underlyingSample, Is.Not.EqualTo(volumeAwareSample)); } } }