Commit Graph

6 Commits

Author SHA1 Message Date
Dan Balasescu 7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert 8b1cee75fa Use `BindableLong` instead of `BindableInt` for user score tracking 2022-04-12 14:13:07 +09:00
Dean Herbert f9f3339885 Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00
Bartłomiej Dach 53b4cdfb02
Handle ties in team vs. results screen 2021-08-12 20:38:24 +02:00
Bartłomiej Dach f06f13215b
Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00