OliBomby
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e3b4483872
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Refactor PlacementBlueprint to not be hitobject specific
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2024-09-24 20:31:00 +02:00 |
Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Dean Herbert
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c9f5005efd
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Add icons for editor toolbox tools
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2020-09-09 18:40:01 +09:00 |
Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
smoogipoo
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85f96ad62f
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Fix a few missed renames
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2018-11-06 18:07:53 +09:00 |
smoogipoo
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bd775af274
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PlacementMask -> PlacementBlueprint
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2018-11-06 18:04:03 +09:00 |
smoogipoo
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f674fcf2c8
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Merge branch 'mask-separation' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
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2018-10-26 14:05:30 +09:00 |
smoogipoo
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d19f80835b
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Adjust namespaces
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2018-10-25 18:26:28 +09:00 |
smoogipoo
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3420e0c7eb
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Re-implement composition tools + implement placement masks
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2018-10-03 16:27:26 +09:00 |