Commit Graph

1895 Commits

Author SHA1 Message Date
Dean Herbert
d4c1359a49
Merge branch 'master' into update-statistics-async 2017-11-29 19:27:22 +09:00
Dean Herbert
96d42b3e5b Fix redundant string interpolation 2017-11-27 18:20:13 +09:00
Dean Herbert
7877f42763 Merge remote-tracking branch 'upstream/master' into new-sounds-and-more 2017-11-27 17:59:24 +09:00
FreezyLemon
82a9b57277 Removed unnecessary "using" statement 2017-11-27 08:58:09 +01:00
FreezyLemon
b4513497d6 Added a textContainer reference to MetadataSection so casting is no longer required for setting new text 2017-11-27 08:52:26 +01:00
FreezyLemon
507da0dfb7 Renamed addTextAsync to setTextAsync 2017-11-27 08:48:47 +01:00
FreezyLemon
ac0942df86 Removed unnecessary private method to update the metadata 2017-11-27 08:48:12 +01:00
FreezyLemon
d49ee295d9 Removed unnecessary schedule and null checks 2017-11-27 08:47:36 +01:00
FreezyLemon
b34e724b8d Changed MetadataSection so that the Text setter loads the new text in async before displaying it. 2017-11-27 08:18:09 +01:00
Dan Balasescu
a574b092f6
Merge branch 'master' into change-transition-blur-rate 2017-11-27 10:42:32 +09:00
Dan Balasescu
77bfc6037d
Merge branch 'master' into fix-stuck-in-play 2017-11-27 10:06:34 +09:00
Dan Balasescu
55741f3898
Merge branch 'master' into show-converts-toggle 2017-11-27 09:41:30 +09:00
Dean Herbert
5aa6615107 Add confirm-selection sound in song select 2017-11-26 17:21:22 +09:00
Dean Herbert
af499df6dd Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
Dean Herbert
ae48b85827 Don't play logo select sample when actions are playing their own 2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028 New sound effects with better names 2017-11-26 17:17:46 +09:00
Dean Herbert
69e388dd52 Adjust background blur rate 2017-11-26 17:08:14 +09:00
Unknown
7be55df790 fix being stuck in gameplay if exit is pressed too fast
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
Huo Yaoyuan
d955229ee5 Handle user rating metrics when no maps by using more linq. 2017-11-25 21:29:23 +08:00
Dean Herbert
09facdc838 Add a setting to toggle showing converted beatmaps 2017-11-24 18:34:20 +09:00
smoogipoo
3d8432aecf Merge branch 'master' into fix-player-testcases 2017-11-24 13:23:42 +09:00
Dean Herbert
c7a5a7cd93 Merge remote-tracking branch 'upstream/master' into fix-player-testcases 2017-11-23 23:42:19 +09:00
Dean Herbert
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations 2017-11-23 23:33:05 +09:00
Dean Herbert
dbb03bcff2 Handle the case where a map hasn't been rated yet 2017-11-23 23:30:57 +09:00
Dan Balasescu
dd78479a1a
Merge branch 'master' into fix-ef-issues 2017-11-23 21:18:20 +09:00
Dean Herbert
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations 2017-11-23 20:55:55 +09:00
Dean Herbert
9565a9c352 Fix TestCasePlayer not working as expected 2017-11-23 20:42:07 +09:00
FreezyLemon
00830c190c Merge branch 'master' of https://github.com/ppy/osu 2017-11-23 12:39:36 +01:00
FreezyLemon
a60e53c382 Changed the text updates into a scheduled (async) operation, and implemented this in the updateStatistics and clearStats methods 2017-11-23 12:31:18 +01:00
Dean Herbert
9db6ef6657 Fix unfixed regressions 2017-11-23 20:23:47 +09:00
Dean Herbert
4986ad73f7 Merge remote-tracking branch 'upstream/master' into load-optimization 2017-11-23 18:44:17 +09:00
Dean Herbert
d93911ae97 Improve user ratings calculations to make more sense
Closes #1552.
2017-11-23 18:10:08 +09:00
FreezyLemon
2cc2323791 Style changes (removing newline from before second constructor parameter) 2017-11-23 09:12:23 +01:00
Dean Herbert
1824540325 Schedule calls to correct thread
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
FreezyLemon
18b0b77f0a Added requested changes. Mainly changing lambdas to direct function references. 2017-11-22 21:41:50 +01:00
FreezyLemon
7d428875b8 Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor) 2017-11-22 15:46:04 +01:00
Dean Herbert
517a9ec40f
Merge branch 'master' into async-beatmap-panels 2017-11-22 19:05:42 +09:00
Dean Herbert
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00
FreezyLemon
1d41e7cc8a Removed newline at end 2017-11-21 20:15:42 +01:00
FreezyLemon
2203a84300 Small fixes and style corrections 2017-11-21 19:16:44 +01:00
FreezyLemon
870807c265 Switched over to the new LoadWrapper class for all delayed loading. 2017-11-21 16:17:33 +01:00
FreezyLemon
a033eb46d3 Changed to LoadComponentAsync call instead of adding an AsyncLoadWrapper instance. 2017-11-21 16:12:23 +01:00