smoogipoo
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83ff47ec80
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Rewrite difficulty mod combinations
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2018-06-06 16:20:17 +09:00 |
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smoogipoo
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d850e34003
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Actually cast to int
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2018-05-26 09:25:16 +09:00 |
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smoogipoo
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215cc9fba7
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Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
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2018-05-25 20:07:14 +09:00 |
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smoogipoo
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765a50d007
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Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
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2018-05-25 20:05:53 +09:00 |
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Dean Herbert
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6c00046835
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Merge branch 'master' into mania-performance-calculator
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2018-05-18 12:34:49 +09:00 |
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smoogipoo
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5aadc35a25
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Stably-sort difficulty hitobjects to prevent future issues
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2018-05-16 14:47:50 +09:00 |
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smoogipoo
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edbb3a5a57
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Rename to use new hit result namings
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2018-05-16 12:44:11 +09:00 |
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smoogipoo
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de63a1b578
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Remove construction of new ruleset
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2018-05-16 01:43:58 +09:00 |
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smoogipoo
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ed902d9325
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Cleanup
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2018-05-16 01:36:28 +09:00 |
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smoogipoo
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1fdc77d579
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Update with the rebalance changes
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2018-05-16 01:34:07 +09:00 |
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smoogipoo
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4019683f6c
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Implement osu!mania performance calculation
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2018-05-16 01:24:53 +09:00 |
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smoogipoo
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803200ff6a
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Apply similar changes to other rulesets
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2018-05-15 17:40:19 +09:00 |
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